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Everett
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Declares Everett's world support. More...
#include "everett/pins.h"#include <algorithm>#include <array>#include <atomic>#include <concepts>#include <cstdint>#include <istream>#include <limits>#include <map>#include <memory>#include <optional>#include <ostream>#include <span>#include <stdexcept>#include <string>#include <string_view>#include <utility>#include <vector>Go to the source code of this file.
Classes | |
| struct | everett::world_record< V > |
| struct | everett::world_edit< V > |
| struct | everett::world_run< V > |
| struct | everett::u64_world_codec |
| struct | everett::world_import_limits |
| struct | everett::reference_world< V, A, H > |
| struct | everett::reference_world< V, A, H >::state |
| struct | everett::world_batch< V, A > |
| struct | everett::partition_round< V, A, H, P > |
Namespaces | |
| namespace | everett |
| namespace | everett::world_detail |
Enumerations | |
| enum class | everett::world_apply_result { everett::applied , everett::replay } |
Functions | |
| void | everett::world_detail::write_u64 (std::ostream &out, std::uint64_t value) |
| std::uint64_t | everett::world_detail::read_u64 (std::istream &in) |
| template<class V , class A , class H , class P > | |
| everett::partition_round (reference_world< V, A, H >, std::string, P) -> partition_round< V, A, H, P > | |
Declares Everett's world support.