abstract class Code : Node, InstrumentableNode
Ann |
class Ann : Code |
App |
class App : Code |
Arg |
class Arg : Code |
CallBuiltin |
abstract class CallBuiltin : Code |
If |
class If : Code |
Lam |
class Lam : Code |
LitBigInt |
class LitBigInt : Code |
LitBool |
class LitBool : Code |
LitInt |
class LitInt : Code |
Var |
abstract class Var : Code |
<init> |
Code(loc: Loc? = null) |
loc |
val loc: Loc? |
createWrapper |
open fun createWrapper(probe: ProbeNode): WrapperNode |
execute |
abstract fun execute(frame: VirtualFrame): Any? |
executeAny |
open fun executeAny(frame: VirtualFrame): Any? |
executeBoolean |
open fun executeBoolean(frame: VirtualFrame): Boolean |
executeClosure |
open fun executeClosure(frame: VirtualFrame): Closure |
executeInteger |
open fun executeInteger(frame: VirtualFrame): Int |
executeUnit |
open fun executeUnit(frame: VirtualFrame): Unit |
getSourceSection |
open fun getSourceSection(): SourceSection? |
hasTag |
open fun hasTag(tag: Class<out Tag>?): Boolean |
isInstrumentable |
open fun isInstrumentable(): Boolean |
lam |
fun lam(callTarget: RootCallTarget, type: Type, loc: Loc? = null): Lam fun lam(arity: Int, callTarget: RootCallTarget, type: Type, loc: Loc? = null): Lam fun lam(closureFrameDescriptor: FrameDescriptor, captureSteps: Array<FrameBuilder>, callTarget: RootCallTarget, type: Type, loc: Loc? = null): Lam fun lam(closureFrameDescriptor: FrameDescriptor?, captureSteps: Array<FrameBuilder>, arity: Int, callTarget: RootCallTarget, type: Type, loc: Loc? = null): Lam |
var |
fun var(slot: FrameSlot, loc: Loc? = null): Var |