◆ rebuild()
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ action
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ admitted
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ bound
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ building
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ candidate
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ committed
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ credit
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ frozen
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ frozen_ordinal
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ horizon
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ live
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ quantum
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ queue
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ replayed
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ rows
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ scan
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ scan_price
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ setup
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ source_records
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
◆ tiny
template<class P = storage_policy<>, class A = wrapping_fingerprint_algebra, std::uint64_t DepthLimit = 256, class Family = redundant_runtime_family<P>>
The documentation for this struct was generated from the following file: