ftz shaders 0.0.1
HLSL 2021 interface
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math.h File Reference

Shader polynomials and range reduction for exp, expm1, sine, cosine, and damping gain. More...

#include "ftz/config.h"
#include "ftz/math/float.h"
#include "ftz/math/exp_coefficients.h"

Go to the source code of this file.

Detailed Description

Shader polynomials and range reduction for exp, expm1, sine, cosine, and damping gain.

SPDX-FileType: SOURCE
SPDX-FileCopyrightText: 2012 Giovanni Garberoglio
SPDX-FileCopyrightText: 2017 Edward Kmett
SPDX-FileCopyrightText: 2026 Edward Kmett <ekmett@gmail.com>
SPDX-License-Identifier: Zlib AND BSD-2-Clause
Author
Edward Kmett ekmett@gmail.com

Definition in file math.h.